Game servers
Every game is sold on exactly one axis, so two plans can be compared. Mod installs, version switches and wipe schedules happen in the panel.
Questions
If the answer is not here, open a ticket — it reaches the same engineers who run the platform.
Pre-sales questions are answered as quickly as support tickets. Selling you the wrong plan costs us more than it earns.
Ask support7 Days to Die
Blood moons that don't take the server down.
ARK: Survival Ascended
UE5 eats RAM. We give it more than it asks for.
Counter-Strike 1.6
Zombie Plague and mix servers, still going strong.
Counter-Strike 2
128-tick community servers, Tehran to Frankfurt.
DayZ
Chernarus, Livonia, or your own map. Mods included.
Enshrouded
Sixteen players in the fog, one persistent world.
FiveM (GTA V Roleplay)
Heavy RP frameworks, txAdmin up in 60 seconds.
Garry's Mod
DarkRP, TTT and prop hunt on one panel.
Minecraft (Java Edition)
Vanilla, Paper or a 400-mod pack. Same panel.
MTA: San Andreas
Persian roleplay servers, hosted next door.
Palworld
32 Pals, one base, zero rubber-banding.
Project Zomboid
Every zombie simulated. None of them dropped.
Rust
Wipe day traffic without the queue meltdown.
Satisfactory
The factory keeps building while you sleep.
Terraria
tModLoader in one click, worlds backed up hourly.
Valheim
Your world stays standing when you log off.